| | | ecco una nuova keyword che non avevamo ancora visto:
Conspicuous, is a keyword power that characters can have. It means: Opposing heroes and allies can protect against this character.
altre carte che non so se sono state inserite...
Aquatic Form, 1, Druid, Instant Ability—Feral, Form (1) Ongoing: You may complete quest cards from your graveyard. As you do, remove them from the game as an additional cost.
Arena Master, Arena Quest Pay (4) to complete this quest. Reward: Each player chooses an ally in his party. If you chose the ally with the highest ATK, draw two cards.
Battle Tactics, 7, Warrior, Ability—Protection Ongoing: Opposing heroes and allies must attack each turn if able. <p> When an opponent proposes a combat, you may change the proposed defender. (It must be a legal choice for the attacker.)
Continuum Blade, 5, Weapon—Sword, Melee (1), 1 ATK, 2 Strike At the start of each player's turn, if he didn't take the last turn, he takes an extra turn after this one.
Crusader Strike, 5, Paladin, Instant Ability—Retribution Talent Retribution Hero Required <p> Your hero deals melee damage to target hero or ally equal to 3 plus the ATK of one of your Melee weapons. <p> You may put an ongoing Judgement or Seal card from your graveyard into play.
Enemies, Old and Dew, Horde, Quest Pay (3) to complete this quest. <p> Reward: Draw a card. You may remove a counter from target card in play.
Enslaved Abyssal, 4, Warlock, Ally—Abyssal Demon, Pet (1), 5 [Fire] ATK / 7 Health Fire Resistance <p> At the end of your turn, if you didn't play a Demon or Demonology card this turn, choose an opponent. He gains control of Enslaved Abyssal, and it loses this power.
The Final Message to the Wildhammer, Horde, Quest On your turn, pay (2) to complete this quest. Reward: Draw a card. Put a Message item token into play with "If your hero would be dealt damage, it's dealt that much +1 instead." At the start of your next turn, remove that item from the game.
Gladiator's Regalia, 8, Mage, Arena Armor Set—Cloth, Chest (1), Hands (1), Head (1), Legs (1), Shoulder (1), 5 DEF Opposing allies lose and can't have powers. <p> [Activate] >>> Your hero deals 2 fire damage to target hero or ally.
Greater Chain Lightning, 7, Shaman, Ability—Elemental Target up to five heroes and/or allies. Your hero deals 5, 4, 3, 2, and 1 nature damage to them, respectively.
Grounding Totem, 1, Shaman, Ability—Enhancement, Air Totem (1), 4 Health Ongoing: Opposing cards and effects must target Grounding Totem if able.
Ice Barbed Spear, 5, Two-Handed Weapon—Polearm, Melee (1), 3 ATK, 2 Strike Each opponent can't draw cards unless he pays (1) for each card.
Lohn'goron, Bow of the Torn-heart, 6, Weapon—Bow, Ranged (1), 3 ATK, 3 Strike When you strike with Lohn'goron, you...Read the whole post...
- Tags:
- Drums of War,
- Spoiler
|
|
| |